Roscoe Primary School's programme of study for Art and Design and Design Technology covers a broad range of media and techniques, ensuring that children of varying levels of ability are given the opportunity to achieve work of a high standard. These two subjects may be taught in alongside each other, however there are statutory requirements that each year group must be taught.
Art and design is covered in all years from Nursery to year 6, with Nursery and Reception following the EYFS framework and years 1-6 following the National Curriculum.
Art and Design Purpose of Study:
Art, craft and design embody some of the highest forms of human creativity. A high-quality art and design education should engage, inspire and challenge pupils, equipping them with the knowledge and skills to experiment, invent and create their own works of art, craft and design. As pupils progress, they should be able to think critically and develop a more rigorous understanding of art and design. They should also know how art and design both reflect and shape our history, and contribute to the culture, creativity and wealth of our nation.
In Key Stage 1, pupils should be taught,
In Key Stage 2, pupils should be taught to develop their techniques, including their control and their use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design.
Pupils should be taught:
Design Technology Purpose of Study:
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others' needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as Mathematics, Science, Engineering, Computing and Art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of it's impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
Key stage 1.
Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts, (for example the home and school, gardens and playgrounds, the local community, industry and the wider environment).
When designing and making, pupils should be taught to:
Key stage 2.
Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts (for example, the home, school, leisure, culture, enterprise, industry and the wider environment),
When designing and making pupils should be taught to,
Below is an overview of this years Art and design and Design Technology curriculum.
If you require more information about the Art and Design curriculum or Design Technology curriculum there are curriculum booklets available for you to look at in our school office.